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4.8 Videogames and Representation
From Matty Phillips May 11, 2022
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Videogames are a global medium enjoyed by millions of people, so representation in the game design and in the characters is essential.
In this video, Claire Mead, from the National Videogame Museum, discusses the importance of diversity in game production, design and audience and what this can mean for typically underrepresented and marginalised peoples.
Videogames can enable you to play as an avatar that is very different or completely similar to yourself and, as we heard from Claire, this creates some exciting possibilities. How might we enable children and young people to critically engage with videogames in order to help them ask questions about the way games represent the world?
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